


Than the game will start on Playstation A and Playstation B can no longer join (although at the side from B this is not mentioned or whatever). I don't know if adding this Playstation Network account on both systems was neccessary or not, it appeared to be one step closer.īut when you choose a Lan Party and create a Lan Party on Playstation A, than do NOT press the X / I am Ready.

Than I came across my own post and saw Momento2 posted an answer. Wheels were turning, but after 5 minutes nothing changed. It now mentioned something like trying to connect to game. So I created a user for the Playstation Network, for each Playstation a different user.Īgain I tried connecting (setup a Lan party on A and connect on B) through a Lan Party and now I got something different. I tried all the other options besides Lan Party and all mentioned I wasn't connected to the Playstation Network. It all resulted in the same error (failed to join the requested game). I tried a separate router, a straight cable from A to B.
#CIV REV 2 XBOX ONE PS3#
I tried Multiplayer/Lan Party on PS3 A I created a party and on PS3 B I tried to join. The game itself was updated to V1.30 (latest version). We're three years further and I decided again to see if I could make it work.Īnd after quite some efforts I finally got it to work. Interesting that more than one person can choose the same Civ! Cheers. As listed on the right side of the "Lan Play" screen, each with their green circle/ check mark. Failed to join the requested game." Check whether the game host had picked their Civ and already selected "I'm Ready." This looks tempting to do, but better for the host to wait until enough people have joined and the joiners are each ready. Perhaps you may see a game and try to join it, but get "Join Error. You do not have to re-enter all the wireless info when switching (back) to that. It is easy to reconfigure each PS3 between wired test networking, and normal wireless. Or two cables each to reach half-way, to the hub. And a cable long enough to reach between the furthest two machines/router which may ever need to communicate. That's just a simple dumb connecting box, between two+ Ethernet cables, which does no "routing"/ checking/ filtering at all. In general I think is is a good investment to have a spare Ethernet hub available for such testing. If not talking, it is worth testing a machine-to-machine wired connection to eliminate the wi-fi/router networking as the problem. I have not tested with voice communication, which may be a similar indicator. If one CivRev can setup a LAN game, and the other CivRev can see that game, then the machines are talking fine. And if one PS3 is in your normal zone, and one in a Guest zone, then of course that Guest-zone partioning has to be turned off as well. Of course the general option has to be turned off for wireless LAN play. The first option is between all wireless LAN machines, and the second between "guest" and normal "zones" of the LAN. There are D-Link security options for "partitioning", which can keep LAN machines from talking to each other at all, when they never need to do so legitimately. That is mostly true with my D-Link, except two related exceptions. Such as port forwarding and other security measures, which happen at the Wan-LAN transition point. Also while not a point-by-point reply to the person starting this thread, it may help.Īnd rather incidentally, a D-Link Dir-655 router/ wi-fi access.įirst one hopes that machines all on the one-LAN side of one router don't have to bother much with the router's configuration, to communicate only with each other. Perhaps obvious to most people, but this note may be a bit of assitance for any other dummies like me. If I need to open a port on my router that is fine, but which port?
#CIV REV 2 XBOX ONE HOW TO#
I hope you can give me a hint as how to make this work wireless, that would be best. On the internet I find that more people get this error, but I cannot find a solution anywhere.Ĭurrently I do not have a cross cable, would that be better? If so can I use the cross-cable and have it connected to my wireless router, or should I in that case not use the wireless connection. I tried changing the PS3's so started it up on the new PS3 and tried to join from the other PS3. But when I select this game I get the error: Failed to join the requested game! Please try again. On the new PS3 with 120Gb I choose Multi player, Lan Party, Select game (I did find the game of the other PS3). On the older PS3 with 80Gb I started a new head to head multiplayer game. On both PS3's it started downloading version 1.30 of the game. Both PS3's started installing the latest PS3 firmware. I connected both PS3's wireless to my wireless Vigor router. Yesterday we purchased a new PS3 and a new Civilization Revolution game. My children really like to play Civilization revolution on their PS3.
